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Question by
tr3intaydos · Aug 15, 2011 at 02:38 AM ·
raycastcollidertriggerray
Box Collider wont trigger a Trigger after moveing the object
im doing some movement with the elevator this way, this script is attached in the player:
var pos : int = 0;
function Update(){
var hit : RaycastHit;
if (Physics.Raycast (transform.position, -Vector3.up, hit, 100.0)) {
if(hit.collider.gameObject.tag == "Elevator"){
if(pos == 0)
hit.collider.transform.position += Vector3.right * Time.deltaTime * vel;
else if(pos == 1)
hit.collider.transform.position += -Vector3.right * Time.deltaTime * vel;
}
}
}
and i have a trigger where is supposed to stop this movement and change the var 'pos' to 1, but the plataform wont activate the trigger, the player does though.
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