How to stop displaying bullet-marks on enemies?
Hello there.
I have a question about bullet marks/holes/decals. I can fire a bullet and leave the mark on the wall for example, but if I hit the enemy, the bullet marks float/stuck on the enemy, how to prevent this ( I don't want to have marks on them at all)? Can someone explain into more details, since similar post is inaccessible (2012). The only thoughts so far are layers to make.
Thanks
Please, edit your question and provide the relevant code.... With this few information, the only advice we can give you is "check whether the hit object is a wall or an ennemy and instantiate the decal only if you hit a wall"....
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