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Top portion of FPS arms are see-through
I modeled a gun and arms for it and got it in game. However, whatever part of the arm the camera is looking at is see-through. Is there anything I can do to fix this?
Answer by Totalywicked · Nov 01, 2011 at 10:50 PM
Could be clipping issue Or normal on your model are flipped
Answer by FLASHDENMARK · Nov 01, 2011 at 06:10 PM
Without knowing much there is a option on you camera called Clipping planes: near, setting near to 0.01 may fix the problem.
Unfortunately, it didn't work. :/ I'm not sure how to explain it better... it looks like if you cut a cylinder in half. You can see what's on the inside of it. It's like the top portion of whatever part the camera is looking at isn't there. It could even be a problem with the model, I just have no idea.
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