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How to make a circular progress bar with 4.6 UI ?
I am wondering what are the possibilities to make a circular progress bar with the new 4.6 UI tools.
I can see how the mask component can let only a circle see through, however I am not sure how one would go about making the image of the progress bar display in a circular way depending on a percentage.
Is the use of a shader still necessary to achieve this ?
Answer by Inok · Jan 22, 2015 at 11:44 AM
You need Image component with "Image type" parameter set to "Filled". Choose "Fill method" Radial 360. Last thing that you need to change parameter "Fill Amount" by script.
http://docs.unity3d.com/$$anonymous$$anual/script-Image.html
This might help clarify some of the options.
Could you post the script you used ? I can't get it for the life of me.
you can get the script here http://www.unityrealm.com/how-to-make-a-circular-progress-bar-in-unity-ui/
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