Texture not properly appearing on imported object
So, I think the video explains it well, but basically, I just made a simple rounded cube in Blender then imported it to Unity. Then before that, I also made a texture for the card, but when I try to put the two together, I can't see the numbers on the cube. Sorry if this is a simple mistake.
NOTE: Unity wouldn't let me upload the video for some reason so it's on Vimeo here
Answer by dan_wipf · Dec 14, 2018 at 07:21 PM
well this is clearly due to you havent unwraped your model inside blender. in blender select your model, the. press tab(edit mode) press u, and a menu appears where you can unwrap your model
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