Final IK reusing solution over network
Hi,
I have posted this question already to the rootmotion Final IK forum.
But I will ask it here also.
Is it possible to reuse a IK calculation i.e. save the solution for a given frame, and submit it to other players in a multiplayer game, so other players can use it?
So if 10 players are aiming at you, I would not take their aiming direction over the network and calculate the IK solution 10 times for each player on my computer every frame.
But from each player I would get an array of joint rotations (aka already precalculated solution) and feed it to the IK subsystem to adjust the mesh aiming animation correctly for every given player.
Does the final ik api allow this? @Partel-Lang ?
Thanks
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