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Question by Eltore · Oct 18, 2018 at 02:20 PM · c#functionswitch-case

Function with a variable text in the middle of it

Is there a way to have a variable in the middle of a function? Say I have the following code:

 switch (citizen.Name) {
                     case ("Tom"):
                         text = DialogueManager.GetTomDialogueCasual();
                         break;
                     case ("John"):
                         text = DialogueManager.GetJohnDialogueCasual();
                         break;
                 }

If I had several different characters, I would have to have a massive switch function where every case is very similar to each other. Is there a way to simplify it? Something along the lines of

 text = DialogueManager.Get{citizen.Name}DialogueCasual();

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avatar image TreyH · Oct 18, 2018 at 02:26 PM 0
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What is the situation you're trying to avoid by not just passing in a variable? Are you trying to have slightly different logic for each of those (in which case you'd need slightly different function bodies anyway)?

avatar image Eltore TreyH · Oct 18, 2018 at 02:33 PM 0
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In this case, the characters would have different lines of dialogue. Thus, there would be a lot of typing if I had to make a switch-case for every character. Ins$$anonymous$$d, I'd like to replace the whole switch-case with that single line.

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Answer by Deathdefy · Oct 18, 2018 at 02:32 PM

This can be accomplished with either a list or dictionary. All you need to do is populate them prior to(you could populate a list in the inspector if you wanted to but not a dictionary). In this example I used linq to query out what person I need.

 using System.Linq;

 public class Person
 {
     public string Name;
     public string Dialogue;
 }
 
 public class MyClass: MonoBehaviour
 {
     private List<Person> myPeople = new List<Person>();
 
     private void Start()
     {
         Person p1 = new Person();
         p1.Name = "Tom";
         p1.Dialogue = "Test Dialogue";
 
         myPeople.Add(p1);
     }
 
     public void UpdateDialogText(Person person)
     {
         //however you are getting your text
         Text myText = GetComponent<Text>();
 
         myText.text = myPeople.First(x => x.Name == person.Name).Dialogue;
     }
 }



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avatar image TreyH · Oct 18, 2018 at 03:07 PM 2
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That will throw a System.InvalidOperationException exception if a match isn't found. Consider changing that to either FirstOrDefault (which will at least give you a null to check for) or adding a try/catch block.

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