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               Question by 
               andrewweitzer · Apr 19, 2017 at 09:29 PM · 
                vrplatform-support  
              
 
              How do I retrieve the Virtual Reality Platform being used on start up so I can instantiate the right player prefab to the start scene.
I'm trying to instantiate a VR player prefab depending on what system I am using (Vive or Oculus) . Is there a way where Unity will tell me what platform I am using so I can instantiate a certain player prefab depending what VR platform I am using and also so I don't have multiple player prefabs in the scene for different platforms.
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              Answer by BodhiPurplePill · Apr 19, 2017 at 11:59 PM
UnityEngine.VR.VRSettings.loadedDeviceName
Type of VR device that is currently loaded.
As far as i know there is no enum for this, all VR names and devices are in strings
You can get the list of supported device names here
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                