save data android with c#
Hi,
So... I've been using this tutorial (https://www.youtube.com/watch?v=LBs6qOgCDOY) to save data, and it works fine in pc and Unity Editor, but it does nothing when I build it on any Android Device.
Does anyone know how to solve it?
We need to see some code so we can see where the issue went wrong for you. Also, could you explain how it doesn't work. Player Prefs apparently gets deleted if you reinstall the apk, but it should persist between initializing the game without installing again. I also advice not using Player Prefs, to serialize entire classes, even if he suggests it.
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