Render texture didn't update, even video play clip is playing
Hi, I have a problem with render texture in unity.
my application in unity is run on oculus go, when press home button on oculus go, the application is pause, then we press the resume button, the application begin.
the audio is playing, the video didn't show correct,
It's a 360 video, render target is a 3d render texture, then assign the render texture to skybox material.
I found out the the video when we press resume, it playing, but the render texture did't update.
because the above description I reassign the render texture to video player and skybox again, but it didn't work.
how can I fix this?
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