Question by
CommonSensei · Oct 13, 2018 at 05:50 PM ·
shaderssorting
LWRP and Sorting Group not compatible?
I was using sorting groups to handle the layering of my prefabs that has a local hierarchy of layered sprites. It was working as expected until I switched to a Lightweight Render Pipeline where sorting groups appear to simply cease functioning.
Is this a documented issue? Or am I missing something?
Please advice
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Best Answer
Answer by ChuanXin · Oct 19, 2018 at 09:24 AM
Hi, which version of Unity are you using?
Support for this has been added from 2018.3: 2D: Added support for custom axis sorting and Sorting Groups in SRP.
You can get the beta from: https://unity3d.com/unity/beta-download
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