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Question by CommonSensei · Oct 13, 2018 at 05:50 PM · shaderssorting

LWRP and Sorting Group not compatible?

I was using sorting groups to handle the layering of my prefabs that has a local hierarchy of layered sprites. It was working as expected until I switched to a Lightweight Render Pipeline where sorting groups appear to simply cease functioning.

Is this a documented issue? Or am I missing something?

Please advice

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Answer by ChuanXin · Oct 19, 2018 at 09:24 AM

Hi, which version of Unity are you using?

Support for this has been added from 2018.3: 2D: Added support for custom axis sorting and Sorting Groups in SRP.

You can get the beta from: https://unity3d.com/unity/beta-download

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avatar image CommonSensei · Oct 20, 2018 at 04:44 PM 0
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Thank you, I was using Unity 2018.2.4

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