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Question by Yunarii · Oct 12, 2018 at 03:50 PM · script.levelhealth

Monster clicker based game, need help

Hello, I want to make leveling system for monsters, but I’m unsure how I should go for it.

Feel free to state your ideas and how I could implement them, thank you!!

((NOT BY CHANGING SCENES))

for example: if Current level = 1 then Monster health = 10

for next level, I’d like to make it that my monster would have *1.5 that amount

if Current level = 2 then Monster health = 15

if Current level = 3 then Monster health = 22.5

and so on

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avatar image Willard720 · Oct 12, 2018 at 10:02 PM 0
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What you should do is just study C# by itself because you clearly lack a very basic understanding of program$$anonymous$$g in general (hey, we're all beginners at some point!)

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Answer by aviad59 · Oct 12, 2018 at 09:20 PM

@Yunarii I think you should create a script that have var for the next level which every time the points get to the same number as the next level var call function that: call the health script and encreased it, add to the next level var more points, reset the point the player have and write that the player level up. I know its very general but it will give you a direction to start with. Good luck.

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