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Question by PaulDabest · Jun 29, 2016 at 05:43 PM · shootingaimingcrosshairfirst person shooter

How to make gun shoot in the crosshair

Hello guys, So im really new in unity & coding and i want a bit of help. I have a script that i found in a tutorial in youtube where i can shoot a single bullet and the bullet will go where the weapon is pointing. The problem is that i want it to go perfectly in the center of my screen, where i have made my crosshair.

Also I don't have a bullet "Object". Also the script is on the gun itself and i have a separate script where i basically say, where i press "Fire1" it would play an animation and a sound. I don't know if this will help but i thought it may have to do with something...

You can take a look in the script below. Thanks anyways :)

  var DamageAmount : int = 32;
  var TargetDistance : float;
  var AllowedRange : float = 100;
  
  function Update () {
      if(Input.GetButtonDown("Fire1")) {
  
          var Shot : RaycastHit;
              if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), Shot)) {
                  TargetDistance = Shot.distance;
                      if (TargetDistance < AllowedRange) {
                          Shot.transform.SendMessage("DeductPoints", DamageAmount);
                      }
                  }
              }
          }
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