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Animation timer problem
Hello, I have a super simple timer in my android game. I just have an animation of three seconds and at the end of the animation a boolean gets set to true and so the game can continue. I use this timer to give the player three seconds to get ready at the beginning of the game. The game also pauses automatically when the player clicks their homebutton or goes to another app. When they return the timer also shows up with three seconds. The problem is that whenever I play the animation in the animation tab in Unity it works fine, but when i actually play my game, it skips the first, approximately, one and a half seconds and only shows the 2 briefly then goes to the 1. I thought it maybe had to do something with the Unity editor so I build an .apk and tried it on my phone but I got the same problem.
Does anybody know anything about this?
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