Question by 
               Wizards_And_Mages · Nov 10, 2016 at 11:48 AM · 
                2d2d game2d-platformerpathfindingartificial intelligence  
              
 
              2D platformer AI
Hello, I'm looking for some tutorials, guides or writings on how to make a proper 2D platformer AI which can :
- Patrol 
- Chase Player 
- Dodge traps e.g jump over spikes 
- Jump on multiple platforms in order to reach the player 
- Attack the player 
- Change Animations 
I've seen some tutorials on A* pathfinding but I'm not sure if it has the functionality I need I don't want any pre-written code or project I just need some links to sites where they explain exactly my concerns I have decent knowledge over C# and how Unity works but haven't played around with AI and it's terminology and concepts before so i'd like to see some tutorials that are not meant for experts or advanced users.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                