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Question by LEGEND383 · Feb 10, 2014 at 10:07 PM · animationtrigger

Use animation to trigger code

I am trying to figure out how to run some code when an animation ends but have so far only found the opposite (trigger animation with code).

Is there a way to do this?

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Answer by instruct9r · Feb 11, 2014 at 06:06 PM

You can use Curves or Events, if we are talking about Mecanim.

http://unity3d.com/learn/tutorials/modules/beginner/animation/animation-curves-events

If we're talking about the old animation system, then you can use the Events there as well.

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avatar image LEGEND383 · Feb 12, 2014 at 11:05 AM 0
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@instruct9r thanks :-)

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