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This question was closed Jul 06, 2016 at 12:10 AM by AnthraxRipple_7.
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Question by AnthraxRipple_7 · Jul 05, 2016 at 01:38 AM · error

Failed to Re-Package Resources- Unity to Android

So I am working on creating an interactive architectural model for use with Google VR. When I went to build the model with the GoogleVR SDK info dropped in I got this error. I'm not very experienced with Unity, and can't make heads or tails of this error log. Any help would be appreciated.

Update: Just added JAVA_HOME and PATH to the environment variables. No dice.

Update: Just uninstalled API 24 from Android SDK. No dice.

Update: Clean Install of Unity, Java SDK, and Android SDK. Stripped model down to just a cube. No camera. Still failed. Have lost all hope, all is darkness. Darkness and red stop sign errors.

Update: Whelp, in a last ditch effort to solve this problem, I exported to the Android Studio, their error message told me to update to SDK 8, this -predictably- did not solve the problem. This is officially all i can find on google.

 CommandInvokationFailure: Failed to re-package resources. See the Console for details.
 C:\Users\Carter Hadley\AppData\Local\Android\Sdk\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/Carter Hadley/AppData/Local/Android/Sdk\platforms\android-24\android.jar" -F bin/resources.ap_ --extra-packages com.google.vr.cardboard:vr.gvr.platform.unity -S "C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res" -S "C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\unitygvractivity\res"
 
 stderr[
 
 ]
 stdout[
 Configurations:
  (default)
 
 Files:
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
 Including resources from package: C:\Users\Carter Hadley\AppData\Local\Android\Sdk\platforms\android-24\android.jar
 applyFileOverlay for drawable
 trying overlaySet Key=ic_settings_48dp.png
 trying overlaySet Key=quantum_ic_arrow_back_white_24.png
 trying overlaySet Key=quantum_ic_arrow_downward_white_24.png
 trying overlaySet Key=quantum_ic_arrow_upward_white_24.png
 trying overlaySet Key=quantum_ic_settings_white_24.png
 trying overlaySet Key=rippleable.xml
 trying overlaySet Key=transition.png
 trying overlaySet Key=app_banner.png
 trying overlaySet Key=app_icon.png
 applyFileOverlay for layout
 trying overlaySet Key=back_button.xml
 trying overlaySet Key=transition_view.xml
 trying overlaySet Key=ui_layer.xml
 trying overlaySet Key=ui_layer_with_portrait_support.xml
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for transition
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-Prxohcdespsiin\ga ppi_bmaangnee:r .pnrge
 s\drawable\app_icon.png
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable\ic_settings_48dp.png
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_back_white_24.png: 154% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_back_white_24.png: 138% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable\ic_settings_48dp.png: 172% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_back_white_24.png: 129% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_back_white_24.png: 136% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-mdpi-v17\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-mdpi-v17\quantum_ic_arrow_back_white_24.png: 152% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-hdpi-v17\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_back_white_24.png: 113% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xhdpi-v17\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-hdpi-v17\quantum_ic_arrow_back_white_24.png: 140% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xxhdpi-v17\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xhdpi-v17\quantum_ic_arrow_back_white_24.png: 122% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xxxhdpi-v17\quantum_ic_arrow_back_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xxhdpi-v17\quantum_ic_arrow_back_white_24.png: 133% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_downward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-ldrtl-xxxhdpi-v17\quantum_ic_arrow_back_white_24.png: 109% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_downward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_downward_white_24.png: 142% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_downward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_downward_white_24.png: 146% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_downward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_downward_white_24.png: 147% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_downward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_downward_white_24.png: 135% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_upward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_downward_white_24.png: 131% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_upward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_arrow_upward_white_24.png: 130% size of source)
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_arrow_upward_white_24.png: 141% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_upward_white_24.png
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_upward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_arrow_upward_white_24.png: 124% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_upward_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_arrow_upward_white_24.png: 133% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png: 183% size of source)
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_arrow_upward_white_24.png: 113% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png: 177% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png: 174% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_settings_white_24.png
     (processed image C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png: 172% size of source)
 Processing image: C:\Users\Carter Hadley\Desktop\Architecture\VR Test\New Unity Project\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\transition.png
     (processed image C:\Users\Carter Hadl
 ]
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
 UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
 UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
 UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

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Answer by Dudicus · Jul 05, 2016 at 02:03 AM

If you're not very experienced try making a game for something else becuase programming for VR is much much harder.

Or you could just get a sample VR Unity project and build your game off of that.

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avatar image AnthraxRipple_7 · Jul 05, 2016 at 02:17 AM 0
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Thanks for the reply, I may take your second peice of advice. However, this is by no means a game. $$anonymous$$y goal is to use Unity to show clients the interior of a building using VR. $$anonymous$$y hope is that I will be able to drop in just a model and the Google SD$$anonymous$$, without any extraneous coding necessary.

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