UnityWebRequest and System Proxy
I have a server running on a machine with ip = 192.168.79.12.
I have a proxy on a machine with ip = 192.168.79.24.
On my machine where I'm running a builded Unity app (v2019.2.13f1), I have a Windows 10 with the system proxy. Here is my system proxy settings:
ip: 192.168.79.24
port: 3128
I need to make http requests to my server without proxy in my Unity app. But UnityWebRequests doesnt have option like in python requests session.trust_env = False
I'm tried to add a mask to the system proxy for ignore ip using proxy:
192.168.179.*;
But my application continues make requests through the proxy. Other applications works in proper way. For example, Google Chrome go to this server without proxy
If I add
192.168.179.24;
instead mask, my application works in proper way: UnityWebRequests go directly to my server.
So, the questions are:
Why the mask doesn't work properly?
Is there any solution to use UnityWebRequest without setup the system proxy and dont use the proxy?
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