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How would I go about centering a texture on a stretchable 3d shape?
Here is an example: https://ibb.co/p1pdgCY
I am making a tool where I can stretch some beveled 3D shapes and I need the texture to be in the center despite stretching it. I thought about doing a decal but I feel there must be another way to achieve this. This has been stumping me for a while. The texture needs to only be displayed once per side and possibly be on two parts of the cylindrical curve.
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