Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Kasperknop · Mar 13, 2017 at 06:56 AM · vrandroid buildgoogleonmousedown

GoogleVR Builds closes after Splash Screen

Building GoogleVR apps works fine on my Samsung Galaxy S6 Edge, but on my One Plus 3T the app closes itself right after the splash screen.

I am using GVR 1.3 and Unity 5.5.1f1. Virtual Reality supported is set to off in PlayerSettings.

Here is the log (the first two lines appear on my SG S6 Edge as well, so I am guessing it doesn't have anything to do with the audio):

 03-12 22:16:19.693: E/Unity(8663): Unable to find libaudioplugingvrunity
 03-12 22:16:22.170: I/Unity(8663): GVR Unity SDK Version: 1.30
 03-12 22:16:22.366: E/ContentProviderVrParamsProvider(8663):     at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
 03-12 22:16:22.366: E/ContentProviderVrParamsProvider(8663):     at com.unity3d.player.UnityPlayer.a(Unknown Source)
 03-12 22:16:22.366: E/ContentProviderVrParamsProvider(8663):     at com.unity3d.player.UnityPlayer$b$1.handleMessage(Unknown Source)
 03-12 22:16:22.366: E/ContentProviderVrParamsProvider(8663):     at com.unity3d.player.UnityPlayer$b.run(Unknown Source)
 03-12 22:16:22.392: I/WindowManager(1619): WIN DEATH: Window{68dd27f u0 com.knop.kasser/com.google.unity.GoogleUnityActivity}
 03-12 22:16:22.392: W/WindowManager(1619): Force-removing child win Window{8452886 u0 SurfaceView - com.knop.kasser/com.google.unity.GoogleUnityActivity} from container Window{68dd27f u0 com.knop.kasser/com.google.unity.GoogleUnityActivity}
 03-12 22:16:22.393: I/WindowManager(1619): Destroying surface Surface(name=SurfaceView - com.knop.kasser/com.google.unity.GoogleUnityActivity) called by com.android.server.wm.WindowStateAnimator.destroySurface:2063 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:925 com.android.server.wm.WindowState.removeLocked:1465 com.android.server.wm.WindowManagerService.removeWindowInnerLocked:2567 com.android.server.wm.WindowManagerService.removeWindowInnerLocked:2546 com.android.server.wm.WindowManagerService.removeWindowLocked:2525 com.android.server.wm.WindowState$DeathRecipient.binderDied:1796 android.os.BinderProxy.sendDeathNotice:724 
 03-12 22:16:22.393: W/ActivityManager(1619): Force removing ActivityRecord{cc7d23e u0 com.knop.kasser/com.google.unity.GoogleUnityActivity t1561}: app died, no saved state
 03-12 22:16:22.395: I/WindowManager(1619): Destroying surface Surface(name=com.knop.kasser/com.google.unity.GoogleUnityActivity) called by com.android.server.wm.WindowStateAnimator.destroySurface:2063 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:925 com.android.server.wm.WindowState.removeLocked:1465 com.android.server.wm.WindowManagerService.removeWindowInnerLocked:2567 com.android.server.wm.WindowManagerService.removeWindowLocked:2525 com.android.server.wm.WindowState$DeathRecipient.binderDied:1796 android.os.BinderProxy.sendDeathNotice:724 <bottom of call stack> 
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Equivalent of OnMouseDown() for VRTK pointer 0 Answers

Trouble with culling mask in Google cardboard. 1 Answer

Implementing google cardboard and kudan SDK 2 Answers

Black patches in skybox when VR mode is enabled 0 Answers

Left eye not rendering when setting Direct Render flag to false - iOS / Cardboard SDK 5 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges