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How can I pass values with Unity Analytics?
Hi everyone and thanks for the help.
I am adding Analytics to our latest game and I can get all the custom events going to trigger from any point of the game. What I can't work out is to how to pass a value. For example, I want to know from which wave player starts the game, or how many extra cars has he chosen in the menu. I want to place Analytics tracker for those on the start button. So the player can go to options change all settings and once he decides to start the game, analytics will be sent to the server. I managed to catch those numbers from Player Prefs but all I am getting is the variables name, not the value.
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