- Home /
How do I properly set up touch controls for First-Person view.
So I have this project using UNITY standard assets cross platform input. It seems like it has a delayed response time. Its a First-Person game. The Swipe to Look for Camera controls are quite hard to get. It takes a lot of swipe to look around paired with a delay response time with swiping. If you swipe Fast, it only moves a bit but if you swipe very slow it manages to move the camera a lot. Is there any approach I can do to somehow get response similar to Mobile games like Rules of Survival, PUBG and or Granny. in terms of Camera look swipe touches.
Using the Standard Unity asset.
Follow-up How should I set it up? What do I need to do How huge should the controls be in the entire screen.. etc.
Any response would be much appreciated.
Your answer
Follow this Question
Related Questions
My camera is not linking with my movement 0 Answers
Camera to move when i move to the next room 1 Answer
Can someone help me move my camera up a bit? 1 Answer
It is possible to add a Cinemachine ColliderComponent to Cinemachine FreeLookComponent 0 Answers
Unity - Dancing Ball World camera following and rotating system 1 Answer