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Question by wizardw9 · Dec 27, 2018 at 02:06 AM · uinavigationcontrols

How do I have button navigation work for only one of my players?

What I want is that when a player opens their inventory only the player that opened their inventory is able to select the buttons and things like that. so how do I limit UI button navigation to only one control type. any input on this would be much appreciated.

EDIT: For now the only option I see is making a navigation yourself, though this would require some work, it probably would work ok. This seems like something that should be added as a variable or something...

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Answer by wizardw9 · Dec 27, 2018 at 10:12 PM

Ok found a fix... I am annoyed that I found it so late but if you go into your EventSystem in your hierarchy you, can customize the axis's and input buttons. Hopefully this will help people later on that just didn't know where to find it.

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