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Why would the clone of a particle effect not work?
I have a the particle of an explosion. It's made up of rubble, fire and smoke and the prefab has all those element, while the clone only has the fire and smoke, the rubble is nowhere to be seen. the rubble gameobject acts as the folder for the fire and smoke.
Ive compared the prefab rubble section to the clone version the settings are identical and the clone is on, otherwise I wouldn't be able to see the smoke and fire.
Any thoughts on how and why this is?
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