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Question by formygames280 · Oct 02, 2018 at 02:56 PM · 2dgameobjectpositioncopy

Problem with Instantiate 2D object to right position C#

My problem is: I can't copy my object to right position, can somebody tell me how can I repair it?


My script:

using UnityEngine;

 public class Core : MonoBehaviour {
 public GameObject panel;
     public GameObject holder;
     public Vector2 panelPosition;
     public Quaternion panelRotation;
 ![alt text][1]
  public void Pressed()
     {
         panel = Instantiate(panel, panelPosition, panelRotation, holder.transform);
     }
 
 }

  1. Image is position where I want to copy this game object.

https://answers.unity.com/storage/attachments/125491-vystrmbmbnmizek.png

  1. is where it is when I call Pressed() with button.

https://answers.unity.com/storage/attachments/125490-vystrizelk.png

(It's not in position where I wanted to)

vystrizelk.png (10.7 kB)
vystrmbmbnmizek.png (16.7 kB)
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avatar image madhav-aspiration · Oct 03, 2018 at 12:27 PM 0
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because this is UI Object So use Recttransform.Anchoredposition

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Answer by formygames280 · Oct 21, 2018 at 01:51 PM

Thanks, it worked!

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