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Question by
Scrooge313 · Feb 28, 2021 at 10:42 AM ·
riggingavatarrighumanoidcharacters
How to apply generated humanoid avatar to multiple identical non humanoid rigs?
So, I have a few character models with the same rig. In the import settings of the first one in the import settings of rig I changed it to humanoid and generate avatar and optimize gameobjects so it stays humanoid. Now i wanted to use this avatar for the other characters but they dont stay humanoid since there rig stays as imported (non humanoid). Is there a way to solve this? How can I also optimize their gameobjects?
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