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Calculate velocity to set to reach a target point on a plane considering the drag.
Hello, i need to calculate the required velocity to reach a specific point on a plane considering the drag.
For example: My rigidbody is at Vector3(X1,Y0,Z1) and I want to "shoot" it at Vector3(X4,Y0,Z3) (it has to stay there not just to pass through) , how do I calculate the velocity required to do that considering the drag?
Thank you in advance.
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