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Question by SebGM2019 · Sep 29, 2018 at 02:55 AM · scripting problem

Slide VS Touch

Hi, I have a game where you slide some stuff and when you find the special one. Instead of sliding you need to just tap on it. For this I created the following code, but it's not working as I wanted to:

  void Update()
     {
         if (Input.touchCount > 0)
         {
             // get the first one
             Touch firstTouch = Input.GetTouch(0);
 
             // if it began this frame
             if (firstTouch.phase == TouchPhase.Began)
             {
                 if (firstTouch.position.x > screenCenter)
                 {
                     Anim.SetBool("Swiper", true);
                     print("Swipe");
                 }
             }
             else if (firstTouch.phase == TouchPhase.Stationary)
             {
                 if (E.FInt == 1)
                 {
                     //Sound
                     print("Debugged");
                     SceneManager.LoadScene(Beh.SceneArray[Beh.Counter]);
                 }
             }
         }
     }

The problem here is that it executes the code of when you slide even if you just tap. Can someone help me?

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