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C# Fourier transform rhytm game implementation?
I am working on a rhythm game for a school project. We are using C#. I am very interested in learning how to generate sections of our game based on music. As of now we are using set songs and manually timing things, but it would be much more replayable if we could use any song. I understand that fourier transforms can allow for this, but I am having trouble understanding how to implement this in a game. If someone can recommend some good sources or turorials I would very much appreciate it!
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