Question by
vrblackspace · Sep 28, 2018 at 09:24 AM ·
shadervideotexture
Depthmask Shader and Video Textures,DepthMask Shader and Video Textures
Hi there, i used this depthmask shader to use an object as a "mask" for another object. http://wiki.unity3d.com/index.php/DepthMask works fine for regular geometry.
But i realized that all Objects with a VIDEO texture applied will be masked as well, even if they have no "SetRenderQueue" script attached.
is this a limitation or is there a workaround for this ?
thx in advance
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