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Locking an .OTF font file when distributing game?
Curious to know if we can lock or disable a font file that would be used in a game. Not looking to distribute someone else's font to the world.
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Answer by Eric5h5 · Mar 07, 2014 at 02:48 AM
The font isn't available in a build as a font file, it's compiled along with the other assets into a file or files. Technically it would be possible to extract it, but that's also true of all scripts, sounds, music, textures, and models that you're using.