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Question by Ellie97 · Sep 27, 2018 at 12:14 PM · xcodeaugmented realityimage target

AR reference image resolution low

I'm creating an AR app in ARKit. I've just implemented image targets but in xcode it states my reference images are all too low resolution. When I build and run on iOS (12 if that makes a difference) I get the error "invalid reference image". It also states that all of the images have a physical size of 0 despite me declaring otherwise? All of the images are of a decent resolution, generally around 400 by 400 pixels. When the app launches the camera immediately freezes.

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Answer by Ellie97 · Sep 27, 2018 at 01:32 PM

It turns out that ARKit/Xcode hates PNGs. I can't seem to find anything online reporting this as an issue but I simply changed my images to jpg and now it's absolutely fine

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