Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ekta-Mehta-D · Oct 10, 2014 at 10:22 AM · animationgameobjectlerptranslate

Animate Object Related to Camera Position

Hello everyone..

I have idea about how to translate object. But here i have different circumstances.

I am having two left - right arrow buttons which are child of main camera.

Main camera is having zoom in effect..

Code for Camera :

     zoomTimePassed += Time.deltaTime;
     var t : float = zoomTimePassed / 1.0f;
     Camera.mainCamera.orthographicSize = Mathf.SmoothStep(120, 18, t);

Now my buttons are not active Until my camera size is 18.

When my camera size will become 18 , i want my buttons to translate like left button should translate from left side of screen and right button should translate right side of screen.

These button i have kept child of camera as my camera is following my player.

So which method should i use to make my button animation ?

Thanks . hope you guys understand my question.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by robertbu · Oct 10, 2014 at 12:43 PM

Your question is pretty fuzzy to me, but I think you just want to do a local move (not a Translate). Something like:

  function LocalMove(localPos : Vector3, speed : float) {
      while (transform.localPos != localPos) {
           transform.localPosition = Vector3.MoveTowards(transofrm.localPosition, localPos, speed);
          yield;
      }
  }

When you detect orthograhicSize is 18, you would call this function once with the localPosition of where you want the button. Note that the values in the Inspector are local, so you can get the local position by setting the size to 18, then positioning the button and recording the value.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ekta-Mehta-D · Oct 11, 2014 at 05:55 AM 0
Share

Thanks sir..

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

28 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How can I animate between 3 gameObjects? 1 Answer

Problem of creating smooth animations 3 Answers

How can I create a chest that opens on click? 1 Answer

Animationproblem with Lerp-Function 1 Answer

How could it be done "Cooldown" for a shield ? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges