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Question by Charris4 · Mar 20, 2017 at 10:31 PM · bugassetsimporting assetsmovie texturequicktime

Video assets won't import...mostly.

I'm putting in some pre-rendered cutscenes for my game, and for a few weeks I've been using a placeholder cutscene. Back (a Unity version or two ago) when I imported the placeholder, everything worked as expected. Now that I'm ready to put in the actual cutscenes, they will not import correctly. They show up in the project asset browser, and there's a Unity metadata file, but it's like it doesn't recognize that it's a video, and has no import settings and won't make a movie texture out of it. I've attached a picture so that you can see what I'm talking about. Solutions I've tried:

  • Reinstall Quicktime

  • Render video in various formats (including .avi, .mov, .m4a, etc)

  • Run Unity as Administrator

Picture: My project assets browser with the "Cutscene Placeholder" imported correctly (from a while ago) and one of the final cutscenes called "SVVM_EndingCutscene1_v2" which does not show up as a movie texture. alt text

unity-movie-problem.png (141.3 kB)
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avatar image IvovdMarel · Mar 20, 2017 at 03:03 AM 0
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Do you have the option to export it to an ogv ? That's what Unity does with video files, so if you do it yourself it might solve the issue.

avatar image Charris4 IvovdMarel · Mar 20, 2017 at 04:47 PM 0
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Just tried converting to that, but same result. Unity still is not happy with it. But even if that had worked, it still doesn't explain the root problem. Thanks for the suggestion, though!

avatar image IvovdMarel Charris4 · Mar 20, 2017 at 04:57 PM 1
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Yea it might be difficult to find the actual cause. I would try:

Create a new Unity project, import a video into there. Does it work? $$anonymous$$ove your project over (potentially part by part, to see what might have caused the issue).

Re-install Unity.

Neither of these options actually explains anything, but definitely worth a try.

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Answer by JC_SummitTech · Mar 23, 2017 at 03:09 PM

Assets put in the streaming assets folder won't be converted to ogv. I would guess your placeholders were in a different folder and were getting converted to ogv by unity.

You'll want to convert them externally if you want to place them in streaming assets.

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avatar image cdunne1 · Aug 08, 2017 at 03:14 PM 0
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I thought Unity and the Easy $$anonymous$$ovie Texture plug in can cope with any format video file - it must be ogv files then?

avatar image cdunne1 · Aug 08, 2017 at 03:14 PM 0
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Thought Unity and Easy $$anonymous$$ovie Texture could handle any format... so any Strea$$anonymous$$gAssets folder files must be ogv then yes?

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