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Question by
PsychoticStudios · Sep 25, 2018 at 06:49 PM ·
androidrenderingpipeline
Lightweight Render Pipeline Shadow Shader Causing Android Crash
I'm attempting to switch my android application to the lightweight render pipeline this morning and seems to be transitioning fine but when I export as an apk I run into a crash on startup on my old nexus 7. Here is the adb log that gives me the crash. https://imgur.com/a/YZwsBdD
So I assume the shadow shaders are what cause the crash. The thing is, my game is 2D and doesn't even utilize shadows at all or very much lighting for that matter. So I'm wondering how I would be able to remove the shadows entirely from the render pipeline?
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