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Question by biewere · Sep 24, 2018 at 10:01 AM · transformpositionloggingexcel

Transorm Position logging/ Excel connection

Hey guys,

I need an addition for the following script that is able to log the transform.position (x; y, z axis) of the created GameObjects and to save it in an excel sheet.

using UnityEngine;

 public class KOS_Spawner : MonoBehaviour
 {
     private GameObject KOS;
     private Vector3 position;

     private void Start()
     {
         if (GetComponent<VRTK_ControllerEvents>() == null)
         {
             VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "KOS_Spawner", "VRTK_ControllerEvents", "the same"));
             return;
         }

         GetComponent<VRTK_ControllerEvents>().TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed);
         
         KOS = GameObject.Find("KOS");
         position = KOS.transform.position;
     }

     private void DoTriggerPressed(object sender, ControllerInteractionEventArgs e)
     {
         Invoke("CreateKOS", 0f);
     }


     private void CreateKOS()
     {
         Instantiate(KOS, position, Quaternion.identity);
     }
 }

Kind regards

Eric B.

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