Question by 
               Aidar585 · Oct 20, 2018 at 07:07 AM · 
                jumpjumpingcharacter controllercharacter movement  
              
 
              Character landing
How can I make it so that after landing the character, he could not jump for example 1 second? I use the standard script "FirstPersonController.cs" And also, how can I remove the control while the character is above the ground?
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