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Question by Kingminsu · Mar 12, 2017 at 07:08 AM · rotationz axis

How to limit the rotation of transform.Rotate Z in 2D

float speed = 30.0f;

private void Update() {

  float h = Input.GetAxis("Horizontal");

  h = h * speed * Time.deltaTime;

  transform.Rotate(Vector3.forward * h);

}

i want limit rotation Z of transform in 2D plz help...

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avatar image hexagonius · Mar 12, 2017 at 02:56 PM 0
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limit to what?

avatar image Kingminsu hexagonius · Mar 12, 2017 at 03:10 PM 0
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I do not speak English well. It is not my first language. I rely on Google Translator.

my question means how to iimit angle Limiting the rotation angle of a rotating object about the z axis.

Nice to have someone comment. problem solve now.

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