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Question by Maurdekye · Jan 26, 2015 at 09:02 PM · collisionparentchild

OnCollisionEnter not registering on children

I have two box gameobjects, both with box colliders attached to them. They are both children of an empty gameobject with a script attached to it that hooks the OnCollisionEnter message and prints a debug line when called. However, none of the collisions seem to be working, and I'm not sure why.

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avatar image meat5000 ♦ · Jan 26, 2015 at 07:08 PM 0
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How is the presence of a RigidBody looking?

Do any colliding objects have a rigidbody? It is required in at least 1 of two colliding objects.

avatar image Maurdekye · Jan 26, 2015 at 07:51 PM 0
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Your semantics are confusing.

Oh. Yes, a ball that i'm controlling with the keyboard to test the collisions has a rigidbody.
To be clearer, you could've initially said "Do any of the objects involved in the collision contain a rigidbody?"

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