Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by darkhog · Dec 11, 2012 at 06:19 PM · guitransform3ddisplacement

3d GUI, like in StarForge

Hello, I'm working on a game in Unity and I'd like to have cool 3D GUI like Starforge has. I am little low on cash so Pro-only features or paid packages are out of question. Any ideas?

Comment
Add comment · Show 6
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TheDarkVoid · Dec 11, 2012 at 06:42 PM 0
Share

Unity currently does not support 3D GUI, that feature is going to be added soon but no specific date. You can use NGUI for now to avheive this, it's not free though.

avatar image darkhog · Dec 11, 2012 at 09:14 PM 0
Share

@TheDarkVoid aww... nuts. I've looked up NGUI and its price is just insane $100 ($$anonymous$$us five bucks) for GUI toolkit? WTF?

And if it will come to Unity I just hope it won't be part of Pro package... Now I think of it it wouldn't be too hard for unity devs to make it work in 3D. It's matter of allowing GUILayer work without camera and use it as texture. Tricky part would be getting clicks right, but I'm sure it can be done with clever using of raycasting.

avatar image TheDarkVoid · Dec 11, 2012 at 09:20 PM 0
Share

Are you looking for something like the one here: www.kongregate.com/games/TheDarkVoid614/tower-robots

avatar image darkhog · Dec 11, 2012 at 09:24 PM 0
Share

Well, it's not exactly what I want, but it is so close that tweaks to my goal should be easy. So I guess that'd be it.

avatar image TheDarkVoid · Dec 11, 2012 at 09:28 PM 0
Share

I did that with using a plane with a texture on it, i guess you could layer them to provide an effect like in starForge, but I have never tried that.

Show more comments

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Demigiant · Dec 11, 2012 at 07:04 PM

There are various 2D packages for Unity. My favorite one is 2D Toolkit, which is not free, but there are others that are free and open-source. Once you have one and can work with sprites, then you can use them to make 3D (or 2.5D) GUIs.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image darkhog · Dec 11, 2012 at 09:07 PM 0
Share

Well, I don't want to make 2D (or 2.5) game's with Unity, and even if I would want, I'm sure I'd be able to come up with such "toolkit" on my own. I don't want to use 3D object in GUI, because I'd either use render (if static object) or just pinned object to camera so it will look like it is part of GUI.

What concerns me is that how to make GUI widgets float in 3d space like in StarForge (if you haven't played it, go look it up on YT to see what I mean).

avatar image Demigiant · Dec 11, 2012 at 09:19 PM 0
Share

I saw a StarForge video, and their GUI is made of sprites positioned with 3D coordinates. So unless I missed some part of their GUI to which you're referring to, the above method is how you do it.

avatar image
0

Answer by Jake.OConnor · Dec 11, 2012 at 09:30 PM

You can use NGUI for free as long as it's not for commercial release. It's got a splash decal and minor restrictions, but everything is there.

http://forum.unity3d.com/threads/124032-NGUI-Free-Edition

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image darkhog · Dec 11, 2012 at 10:22 PM 0
Share

Where "for non-commercial use" is keyword. I plan on selling my game and don't have money to buy it, because I am completely broken and going to GD for money, aside of simply loving making games (if you want to check on some, my handle used for gamemaking purposes is $$anonymous$$yCrossSoft, on $$anonymous$$ongregate there are some of my games made in tool called Stencyl (including one that I probably won't finish as I don't feel like it, too long break, called Adventure Cavern)). So unless $95 will drop off the sky for me (which is almost 300 Polish Zloty, while my monthly income after paying bills, buying food, etc. is 50PLN (around $15)), this is not viable solution for me. Also watermark is serious restriction for me (splash screen not so much)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can I get a the transform from a bone animation? 0 Answers

uGUI keep position and size of GUI elements when anchors change 3 Answers

GUI item with object position+dimensions 0 Answers

Object starts floating after being fixed to bones 0 Answers

How to communicate with matlab? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges