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Question by Mivrel · Oct 18, 2016 at 12:25 PM · adswindows store appwindows phonecirculardependency

AdControl and Unity C# Projects

Hello.

I have Unity Game Project (Windows Phone 8.1) and opened it builded with checked "Unity C# Projects". That created references to two other solutions.

Solutions: Assembly-firstpass[...], Assembly[...], MyProjectName.

In my MyProjectName are references to others.

I want AdControl to showing up in specific moments of application (let't say during menu). So I want to add in Assembly[...] solution (there are Unity scripts) methods call Dispose() and Resume() so that I can show up ad when I want to. However I don't have reference in Assembly[...] to MyProjectName and it would be circular dependency. What can I do?

Thank you.

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