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Question by refaelos · Jan 15, 2013 at 03:37 PM · javascriptstreamingassets

Unity StreamingAssets javascript files

I need to add javascript files to the 'StreamingAssets' so they'll be copies to 'assets' folder on Android. When i do that, Unity tries to compile those javascript files and fails.

Is there any way to tell Unity not to compile those files and just copy them?

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avatar image adam_sgil · Aug 15, 2013 at 08:33 AM 0
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I want to do the same thing. I want to add HT$$anonymous$$L and corresponding .js files to Strea$$anonymous$$gAssets to load at runtime from browser - but Unity tries to parse them when added to the project. Do I need to rename all files to hide - or is there another way?

avatar image refaelos · Aug 15, 2013 at 08:53 AM 0
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No idea ... i guess there's no way to do that now.

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