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Question by Culrich · Jun 11, 2015 at 05:02 PM · optimizationserverupdating

Possible Memory Leak on Asset Server Update

Hello everyone, having a weird issue here with the asset server and the updating.

To keep a long story short, I have 16g of available memory. When I start up, I'm using around 2-4 gigs. When I start Unity, it bumps up to around 5-7 gigs. Here's the fun part however, when I click Update over on the Asset Server window, my usage hikes up to 15.99 and stays there. My biggest issue is that I have no idea on how to assess this issue and look into it so I know what to fix. What I do know is that the project around 15-18 gigs large, so maybe that is a huge problem in of itself.

Any help is appreciated and thanks for reading.

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