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Question by nickavv · Jan 13, 2014 at 04:25 AM · androidtexturesprite

Sprites not showing on Nexus 7 (2012)

I've been making an Android game using the Unity 2D features. I decided to test on my Nexus 7 tablet today (the original 2012 model) and noticed that none of my background sprites are being drawn. They're just totally missing.

Devices tested that my game is working properly on: Nexus 4, Moto X

I tried changing the texture compression in Build Settings to Tegra, and some other settings, none of which worked. I also tried turning off compression for the offending textures, but that didn't work either. Any advice is greatly appreciated!

EDIT: It should be noted that all of the sprites that are not displaying are fairly large, 1024 pixels wide or larger.

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avatar image Invertex · Jan 13, 2014 at 08:44 AM 0
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Sprites don't even work at all on the Galaxy S4... lucky you haha

avatar image nickavv · Jan 13, 2014 at 04:01 PM 1
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karljj1, this was the issue. I chopped the offending sprite into thirds and now everything is right as rain! Convert your comment to an answer and I'll accept it

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Answer by karljj1 · Jan 13, 2014 at 08:30 AM

Try lowering the texture resolution for the larger textures. Some older devices don't seem to support larger than 1024. When this has been an issue for me I find the large resolution textures just dont appear(like your problem).

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avatar image Dapperapps · Jul 14, 2014 at 08:18 AM 0
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This worked for me.

avatar image 3adnaan · Sep 28, 2014 at 09:41 AM 0
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How can i do that ?! Arabic letters also not appear on Nexus devices .. can you help please ?!

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