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Question by cosic196 · Sep 18, 2018 at 01:27 AM · timelineframes per second

How to make my timeline animation 30 fps?

If I set the timeline fps property to 30, the animation doesn't change at all. I would like some of my timelines to look as if I put V Sync Count to every second V blank. Is that possible?

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Answer by seant_unity · Sep 18, 2018 at 11:51 AM

The FPS in timeline is for authoring purposes - snapping, aligning, etc... but playback is not constrained by the framerate, it samples at what ever time it is given whether it's frame aligned or not.

You can accomplish what you want using a script that controls the playable director. You can set the time manually on the playable director from a Monobehaviour Update method and then call Evaluate(). For example, you can only update the time when an accumulated delta time has passed 1/30 of a frame, giving the illusion of a synced 30fps.

This method is slightly slower than just letting timeline play, and will not work with audio tracks.

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avatar image cosic196 · Sep 18, 2018 at 06:28 PM 0
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I will stick with 60fps then, because that would require a lot of work since I have a lot of timelines in my project and I need the audio tracks. I will mark your answer as the correct one since that is the only way to accomplish 30fps with timelines in a 60fps project I guess. Thanks!

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