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How can you put a text mesh pro under a 2d sprite mask?
Is it possible to mask a text mesh pro(not UI) in a 2d sprite(also not UI)?
(Without it being just a rectangle, the sprite has a specific shape)
I have a 2d sprite(which is not on canvas, since it's not UI it's a 3d gameobject) And a 3d text mesh pro
Thanks in advance
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