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Question by
theteadrinker · Sep 17, 2018 at 08:23 AM ·
shadershader programmingshaderlab
How to turn off shader pass using shader property?
Between CGPROGRAM and ENDCG I can use makroifs to disable code based on a property
#pragma shader_feature _USE_HIGHLIGHT_GRID_ON
#if _USE_HIGHLIGHT_GRID_ON
#endif
property is defined like this:
[Toggle] _USE_HIGHLIGHT_GRID("Grid Enabled", Float) = 0
However, is there a way to enable/disable a shader pass using a shader property?
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