Reward video placement is always `NoFill`
When preparing to show a reward video, I'm constantly getting PlacementState.NoFill
for the following: Advertisement.GetPlacementState("rewardedVideo")
Does this mean that there are no video ads slots sold by Unity Ads for the current reward video? Is there a way to better ensure that a video is available before checking Advertisement.IsReady()
?
Answer by theLucre · Oct 24, 2017 at 05:11 AM
It appears that a single user can only view 25 ads per 24-hour period. When this number is exhausted (I wasn't testing in Test mode) then the Ad placement state will be NoFill
. I think this is why many casual developers are using multiple ad services in their games; to show more ads to a single user in a 24-hour period.
More info here: https://unityads.unity3d.com/help/faq/monetization#why-am-i-only-seeing-2-or-3-ads-at-a-time-
Answer by leodluz · Dec 06, 2018 at 08:14 PM
And the admob does not warn us anything ... ridiculous. I wanna try like a sucker. If it were not for you, I'd keep trying until the end of the day.
Your answer
![](https://koobas.hobune.stream/wayback/20220612141721im_/https://answers.unity.com/themes/thub/images/avi.jpg)