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Emgu CV and Unity Issue
Hello All,
I'm trying to add the Emgu CV dlls to my unity project and it worked initially until after I changed an if statement I get the following error:
Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in :0
at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in :0
at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in :0
at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in :0
at Mono.CSharp.Driver.LoadReferences () [0x00000] in :0
at Mono.CSharp.Driver.Compile () [0x00000] in :0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0
I've tried reverting the code, creating a new project, moving the files to a plugin folder, an editor folder etc and nothing works and the project is set to the NET 2.0 API
From what I understand, there's a problem with Mono since the problem is tracked all the way down there but I can't figure out a solution right now and googling it the problem has not given me a solution.
Does anyone have an idea how to tackle this problem?
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