- Home /
Load models on startup
Hello all! If you remember the original sims, all of the models were loaded from one folder. I wanted to achieve a similar effect for clothing for my characters. The program would run and on startup it would check for clothes in that folder and then draw them inside the game. That way either users or developers can easily add new clothes and items. Is this possible? It should if I use a loop to go through the directory and add them all to an array?
Your answer
Follow this Question
Related Questions
SerializationException: Type UnityEngine.Vector3 is not marked as Serializable. 1 Answer
Pull images from streamingassets and place into array. 0 Answers
array is pointer and float variable is not - why not? C# 1 Answer
Loading with ArrayPrefs 1 Answer
Unity is crashing on loading of certain Maya files. 1 Answer